Ignidra

Ignidra The application

Everything Ignidra does

Every feature below is free unless marked Premium. Screenshots come from the demo built into the app.

My deck panel

What's left in your deck, and what you can expect from it.

Remaining deck
Every card with its cost, copies left and odds of being your next draw. Legendaries are highlighted.
Odds over several draws
Hover a card: odds of drawing it within 1, 2 or 3 draws, and your personal stats with it.
Cards added to your deck
Cards shuffled into your deck during the game are tracked too.
Your deck's counters
Read from your cards' text: spells by school, Hero Power uses, Overload, friendly attacks, Kindred, resurrections… Only the counters your deck needs are shown.
Lethal on board
“21 damage for 20 enemy Health”: the sum of your visible attacks, counting armor, Charge, Rush, Windfury, frozen minions and attacks already made. “Lethal blocked by 2 Taunts” when a Taunt is in the way.
Next-turn threat
What the opponent's board and weapon can deal to you, in orange from 60% of your Health, in red if it can kill you.
Board clear radar
Spells and Battlecries from their class that would hit all your minions within their mana next turn, with how many of your minions would die.
Their spell reach
“Board 3 + Fireball 6 = 9 for your 9 Health”: the best direct-damage spell from their class within their mana next turn.
Synergies and related cards
On hover: cards in your deck that work with this one, and cards it can create.
Your opening hand
At the mulligan, for each card: your win rate when you kept it and when you mulliganed it. Your numbers, no verdict.
End-of-game summary
As soon as the game ends: mana spent, length, key findings and a button to the full review.
My deck panel
What's left in your deck, and what you can expect from it.

Opponent panel

Everything they've revealed since the start of the game, sorted.

Their hand, card by card
The turn each card was drawn, their opening hand, the Coin, and created cards with what created them. A card kept since the mulligan and still in hand on turn 4 is flagged.
Cards played and minions that died
In order, with copies.
Possible Secrets
For each Secret: the candidates for their class and format, crossed out as actions happen. Two identical Secrets can't coexist: when one is revealed, it leaves the other's candidates.
What would trigger their Secrets
“If one of their minions is attacked: Oasis Ally”. Information about cards, worded as such.
Seen before from this class
Cards opponents of this class have played against you in the last 90 days, checked off when they show up.
Your notes against this class
Written by you in the review, recalled at the start of each game against this class.
Match prep
At the mulligan: your record against this class over 90 days. See the exclusives.
Opponent panel
Everything they've revealed since the start of the game, sorted.

Panels that stay out of the way

They snap to the game window and let your clicks through.

Move and resize
Drag the title to move a panel, the bottom handle to set its height. Positions are saved automatically.
Quick settings
On hover: collapse the panel, set its opacity, text size and width, or hide it.
Shortcuts
Ctrl+Shift+B hides or shows the panels, Ctrl+Shift+L opens layout mode.
Two layouts
One for regular games, one for Battlegrounds, saved separately.
Never off-screen
A panel that would end up off-screen (unplugged monitor, resolution change) is brought back to the nearest screen.
The game keeps focus
Panels never take focus: your keys go to the game.
The opponent panel
Your deck panel

Panels that stay out of the way

Game review

Every game in your history, reviewed with a cool head.

Mana
Mana efficiency (Coin and Overload included) and turns where at least 2 mana went to waste.
Game timeline
Your Health, your opponent's and board strength turn by turn, with the cards played each turn.
Swing turn
The turn where the advantage shifted the most, measured over full turns.
Missed lethals
Every end of turn where lethal was available, with the board and with the cards in your hand. This analysis only exists after the game.
Board clear called
“Turn 6: Materialized Time Lines, called by the radar, took 2 of your 2 minions.”
Key takeaways
The important findings in a few sentences: swing, missed lethal, wasted mana, burned cards, overly long turn.
Share and take notes
Game log to copy (no player names), game image to share, and your notes against this class.
Game review
Every game in your history, reviewed with a cool head.

History

All your games, on your PC, unlimited.

Grouped by day
Today, yesterday, then the date, with each day's record.
Search and filters
By opponent, deck, class, mode (ranked and others, Arena, Battlegrounds) and result.
CSV export
For your own spreadsheets. Text is protected: a name starting with “=” never becomes an Excel formula.
Backup and restore
A copy of your history in Downloads, restored without duplicates.
Decks
Results by deck and by opponent class, deck code copy, import of a deck pasted straight from Hearthstone.
Today's session
Wins, losses and current streak. After three losses in a row, Ignidra suggests a short break.
History
All your games, on your PC, unlimited.

Trends and deck lab

When and against whom you win, and what each card brings you.

When you win
By time of day and by day of the week.
First or Coin
Your win rate in each case, and by game length.
After two losses
What happens to your games after two losses in a row in the same session.
Your opponents
Your record against each class.
Deck lab
For each card: drawn, not drawn, gap, kept at the mulligan, played, still in hand at the end.
Lab against one classPremium · Coming soon
Coming soon: The same table limited to games against one opponent class.
Your week
The last 7 days on the Home tab, compared with the week before, with an image to share.
Honest with small numbers
Under 5 games, a gap is shown greyed out: it doesn't mean much.
Trends and deck lab
When and against whom you win, and what each card brings you.

Arena

Your run, from the first pick to the last game.

Current run
Wins and losses, deck and mana curve of the cards you've already picked.
Underground Arena
Deck redrafts between games, card by card.
In game
Deck and opponent tracking, with your run record in the panel.
Past runs
Each run with its deck and games.
During the draft
Nothing. No card ratings or rankings: that's a Blizzard rule, and Ignidra only ever sees the card you picked anyway.
Arena
Your run, from the first pick to the last game.

Battlegrounds

The lobby at a glance, and never a result ahead of time.

The lobby
Each player's hero, Health, tavern tier, triples and place, with the dominant type of the last board you saw.
Your fights
Against each opponent, and round by round.
The tavern
Minions by tier, filtered by the types in the game.
Review
Final place, your Health curve, fights, final board and findings.
Nothing before your screen
The game log writes a combat's outcome before its animation. Ignidra waits until the game shows it.
No player names
Other players' names are neither shown nor saved. Duos is not tracked.
Battlegrounds
The lobby at a glance, and never a result ahead of time.

Themes, accessibility and languages

Ignidra adapts to your eyes and your language.

4 color themes
Ember, Frost, Grove and Amethyst, applied live to every window.
Color blindness
Wins in blue and losses in orange instead of green and red.
High contrast and compact panels
For more readable text, or tighter panels.
All 14 Hearthstone languages
Interface, cards, dates and numbers: English, French, German, Spanish (Spain and Latin America), Italian, Brazilian Portuguese, Polish, Russian, Japanese, Korean, Simplified and Traditional Chinese, Thai.
Fewer animations
If Windows asks for reduced motion, Ignidra turns animations off.
Themes, accessibility and languages
Ignidra adapts to your eyes and your language.

Everyday use

A native Windows app, light and discreet.

Native
A standalone Windows app: nothing else to install, no ads.
System tray
Closing the window keeps Ignidra running near the clock; right-click to quit.
Start with Windows
Optionally, Ignidra starts minimized with your PC.
Signed updates
Downloaded in the background, verified, installed when you decide, never during a game.
Visible resource use
The memory, CPU and log-reading time Ignidra uses, measured on your PC and shown on the Home tab.
Diagnostics
If something's wrong, the Home tab tells you what to do, and a button copies the diagnostics for support.
Everyday use
A native Windows app, light and discreet.

Ignidra

Try it on your next game

Free, no account, no ads.

Download for WindowsFree · Windows 10 and 11 · version 2.0.0